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↑ Terraria Mobile 1.3 Post-Launch Hotfixes Build Notes Nov 6, 2019 ↑ Terraria Mobile 1.3 Post-Launch Hotfixes Build Notes Oct 3, 2019 ↑ Mobile Terraria 1.3 Launches on Amazon Today! Oct 14, 2019 ↑ Terraria Mobile 1.3 Post-Launch Hotfixes Build Notes Sep 19, 2019 ↑ Terraria Mobile 1.3 Post-Launch Hotfixes Build Notes Sep 12, 2019.
Greetings Switch Terrarians!
We are pleased to announce that the 1.3.1 content update for Terraria on Nintendo Switch is now available! This exciting update brings all-new possibilities and capabilities to the wiring/mechanical systems available to Terrarians, as well as a few nice Quality of Life features. For full details, you can check out the full changelog below - but we have provided a brief summary of the bigger items below:
NEW CONTENT
NEW FEATURES
Dart Traps & all Temple Traps can now be hammered to rotate 90 degrees at a time, revolutionizing arena building
Cannons (normal, bunny, confetti, Snowball Launcher) can now be controlled by wire and shoot fake projectiles!
New Combat Targeting/Lock On system - enable/map this to a button in the Settings Menu!
NEW ITEMS
Tons of new Wiring/Mechanical items - from Logic Gates to Logic Sensors to Junction Boxes, Conveyor Belts, and more!
Yellow Wrench adds a fourth wire color
The Grand Design, once crafted, will place all of your cool wiring tools in one place for easy use
The Grand Design has had some special UI modification to work better with touch on the Switch!
Team Blocks and Platforms make for cool new aspects to your PVP games
Static Hook will allow you full control over your grappling
New Pressure Plates, including the Teal Pressure Plate (which can be triggered by pets and projectiles)
Trapped Chests can now be crafted to keep others from poking around in your stuff
Angler Tackle Bag will make fishing more efficient than ever!
Brand new Critter & Monster Statues
And of course, who could forget that you will now be able to pick up your very own Companion Cube from the Traveling Merchant!
QUALITY OF LIFE TWEAKS
Improved Wire drawing to look less fuzzy with multiple colors on the same tile.
New large gem over-head display
You can now use situational building accessories from your inventory and toggle their effects like info accessories
Decompressed sprite graphics for improved fidelity
MISCELLANEOUS ADDITIONS
Duke Fishron will no longer run away so easily
You will find Beehives in the Jungle - Not the bees!
Torches can be put on actuated tiles
BUG FIXES
Along with the new features included in this update the team has also been working through the backlog of bugs. We're happy to report that we have fixed well over 100 bugs in this patch. We want to thank everyone in the community who continues to report any issues that appear in the game. It's a critical component to helping us improve things and keep them running smoothly.
This should include bug fixes from after the 1.3.1 launch on PS4/X1 as well as hundreds of additional bugs since the Switch launch itself. Listing all of those would be rather daunting and potentially confusing - so, if there has been a bug out there that is really bothering you, be sure to check and see if it's fixed!
WHAT ABOUT SPLITSCREEN/LOCAL MULTIPLAYER?
As we mentioned at the launch of Terraria for Nintendo Switch, we had intended/planned to have Splitscreen and Local Multiplayer at the start. However, these features were simply not ready at the time and we did not want to hold up an otherwise-solid version of the game for that reason alone. The team at Pipeworks has done a ton of work in this area over the time since launch - and great strides in performance improvement have been made - however, the performance levels in these modes are still just not up to the standard they need to be in order to get this out to you. This manifests as substantial drops in FPS, excessive stuttering, and - at the extremes - even slightly delayed/lagged player input. Taken together, these can materially impact gameplay.
While this is certainly unfortunate, and we 100% understand the ongoing frustration of those players for whom these are key features, we simply cannot in good conscience release these as-is. That said, getting Split Screen/Local Multiplayer running properly has been and will be a top-of-the-pile priority for the Switch development team. We ask that you hang in there a bit longer with us on this.
- Terraria 1.3 Trailer and Changelog! - June 28, 2015 Earlier this month, the above trailer was posted on the Terraria Community Forums to tide us over until the release of the long-awaited 1.3 update on June 30!
- This update is a combination update, containing all of the content from the 1.3.2, 1.3.3, and 1.3.4 versions of Terraria - and with this update, console players are now within a handful of items of parity with PC.
Version[edit | edit source]
The Desktop version of Terraria refers to the Windows, Mac, and Linux desktop computer versions. These versions are produced entirely by Re-Logic, Terraria's 1989 macintosh portable. original developer (whereas the current Console version is being worked upon by DR Studios, a third-party developer.) Because of this, updates always come to the Desktop version first.
All three desktop versions are on the same update path and are updated together, sharing a common version number, though each has its own installation package. All can be purchased/downloaded through Steam or GOG.com.
Mac and Linux versions became available starting with version 1.3.0.7 as a beta test package on July 23, 2015, and in 1.3.0.8 as a full release on August 12, 2015. Zip unzip tool. All prior versions were Windows only. Pdf protector 1 2 1 download free.
Version history[edit | edit source]
Version | Release date | Name | Highlights and Notes |
---|---|---|---|
1.4.1.2 | November 10, 2020 | Hotfixes | Minor balance changes and bug fixes. |
1.4.1.1 | October 14, 2020 | Hotfixes | Bug fixes. |
1.4.1 | October 13, 2020 | Rounding Out the Journey | Journey's End Vanity Contest sets, credits, Princess NPC, Flinx Staff and Flinx Fur Coat, accessory balance changes. |
1.4.0.5 | June 4, 2020 | Hotfixes | Torch God mini-event. Many optimizations, bug fixes, and crash fixes. |
1.4.0.4 | May 23, 2020 | Hotfixes | Performance optimizations, fixes for memory management, as well as fixes for crashes and bugs. |
1.4.0.3 | May 20, 2020 | Hotfixes | Many minor changes to item drops, recipes, and art, as well as plant growth speeds and potion effects. Also removed bad torch luck. |
1.4.0.2 | May 16, 2020 | Hotfixes | Bug fixes and minor changes made to the balance of the game. |
1.4.0.1 | May 16, 2020[1] | Journey's End | Journey Mode, Master Mode, Bestiary, Golf, Pylons, Graveyard, Oasis, Queen Slime, Empress of Light |
1.3.5.3 | April 25, 2017 | Hotfixes | Bug fixes. |
1.3.5.2 | April 21, 2017 | Hotfixes | Visual improvements and bug fixes as well as the addition of an improved font for users playing the game in Chinese. |
1.3.5.1 | April 19, 2017 | Hotfixes | Crash and bug fixes. |
1.3.5 | April 19, 2017[2] | Polishes and Fixes | 4K support, Zoom and UI Scale, more & better translations, gold, crystal, and dynasty furniture, and the return of Redigit to the team. |
1.3.4.4 | December 6, 2016 | Hotfixes | |
1.3.4.3 | November 18, 2016 | Hotfixes | |
1.3.4.2 | November 17, 2016 | Hotfixes | |
1.3.4.1 | November 16, 2016 | Hotfixes | |
1.3.4 | November 15, 2016[3] | Dungeon Defenders II Crossover Update | New water surface effects, new 'tower defense' event with crossover content from Dungeon Defenders 2 |
1.3.3.3 | October 3, 2016 | Hotfixes | |
1.3.3.2 | September 13, 2016 | Hotfixes | |
1.3.3.1 | September 11, 2016 | Hotfixes | |
1.3.3 | September 9, 2016[4] | Desert Update | Underground Desert update, Sandstorms, Sand Elemental |
1.3.2.1 | July 21, 2016[5] | Hotfixes | |
1.3.2 | July 20, 2016[6] | Party Update | Chest item sorting, Corruption or Crimson selection on world creation (Post-WoF), more party decorations |
1.3.1.1 | May 31, 2016 | Hotfixes | |
1.3.1 | May 22, 2016[7] | Wiring Update | Significant updates to wiring and Mechanisms. Added controller support. |
1.3.0.8 | August 12, 2015 | Mac & Linux Release | Now officially playable on Mac and Linux. |
1.3.0.7 | July 23, 2015 | Mac & Linux Beta | |
1.3.0.6 | July 20, 2015 | Hotfixes | |
1.3.0.5 | July 13, 2015 | Hotfixes | |
1.3.0.4 | July 9, 2015 | Hotfixes | |
1.3.0.3 | July 2, 2015 | Hotfixes | |
1.3.0.2 | June 30, 2015 | Hotfixes | |
1.3.0.1 | June 30, 2015 | Terraria 1.3 | Lunar Events, Martian Madness, Granite Caves, Marble Caves, Underground Desert, Expert Mode, Achievements, Yoyos |
1.2.4.1 | May 15, 2014 | Hotfixes | |
1.2.4 | May 8, 2014 | Additions | Fishing, Minecarts, Duke Fishron, and Pixel Piracy crossover content |
1.2.3.1 | February 18, 2014 | Hotfixes | |
1.2.3 | February 13, 2014 | Additions | Traveling Merchant, Stylist |
1.2.2 | December 20, 2013 | Christmas Update | Frost Moon |
1.2.1.2 | October 31, 2013 | Hotfixes | |
1.2.1.1 | October 26, 2013 | Hotfixes | |
1.2.1 | October 25, 2013[8] | Halloween Update | Halloween, Pumpkin Moon |
1.2.0.3.1 | October 9, 2013 | Hotfixes | |
1.2.0.3 | October 9, 2013 | Hotfixes | Several new Enemy Banners, more Furniture |
1.2.0.2 | October 3, 2013[9] | Hotfixes | |
1.2.0.1 | October 1, 2013 | Hotfixes | |
1.2 | September 30, 2013[10] | Terraria 1.2 | The Crimson, Rain, Snow biome, Queen Bee, Chlorophyte, Plantera, Jungle Temple, Golem, Pirate Invasions |
1.1.2 | January 17, 2012[11] | Hotfixes | Multilingual support |
1.1.1 | December 15, 2011[12] | Christmas Update | Frost Legion, Santa Claus |
1.1 | December 1, 2011[13] | Terraria 1.1 | Hardmode, Wings, Mechanisms, Itemmodifiers, Mechanical Bosses |
1.0.6.1 | August 17, 2011[14] | Sawmill | |
1.0.6 | August 9, 2011[15] | Critical hits, Damage types | |
1.0.5 | June 23, 2011[16] | Potions | |
1.0.4 | June 10, 2011[17] | King Slime, Vanity items | |
1.0.3 | June 2, 2011[18] | Tim | |
1.0.2 | May 23, 2011[19] | Sticky Bombs | |
1.0.1 | May 17, 2011[20] | ||
1.0 | May 16, 2011[21] | Official Release |
References[edit | edit source]
- ↑https://forums.terraria.org/index.php?threads/prepare-to-embark-on-journeys-end.87442
- ↑https://forums.terraria.org/index.php?threads/pc-1-3-5-is-live.56657
- ↑Our goal and plan is to have both of these updates (for DD2 and Terraria) out to everyone on November 15th! (Nov 3, 2016)
- ↑https://forums.terraria.org/index.php?threads/pc-1-3-3-changelog.48916
- ↑https://forums.terraria.org/index.php?threads/pc-1-3-2-changelog.46816/page-12#post-1042164
- ↑Twitter @Terraria_Logic, Jul 19
- ↑In celebration of Terraria's 5th birthday, release date announced for PC 1.3.1 Update focusing on wiring mechanics and controller support.
- ↑www.terrariaonline.com ➝ forums ➝ News ➝ Dev Blog ➝ thread: Terraria 1.2.1 Halloween Update!
- ↑Terraria 1.2.0.2 3 October 2013
- ↑www.terrariaonline.com ➝ forums ➝ News & Features ➝ thread: Terraria 1.2 Is Now Out!
- ↑Terraria 1.1.2 17 January 2012
- ↑Terraria 1.1.1: Christmas Update! 15 December 2011
- ↑Welcome to Terraria 1.1! 1 December 2011
- ↑1.0.6.1 Changelog 17 August 2011
- ↑1.0.6 Changelog 9 August 2011
- ↑1.0.5 Changelog 23 June 2011
- ↑1.0.4 Change Log 10 June 2011
- ↑1.0.3 Change Log 2 June 2011
- ↑Patch Notes 1.0.2 23 May 2011
- ↑Terraria Patch 1.0.1 17 May 2011
- ↑http://www.pcgamer.com/terraria-is-out-today/